#ifndef __SMALL_ENEMY_H__
#define __SMALL_ENEMY_H__

#include "cocos2d.h"

class SmallEnemy : public cocos2d::Sprite {
public:
	bool init()override;
	CREATE_FUNC(SmallEnemy);

	void initSmallEnemy();
	void initBody();
	void move();
)private:
	cocos2d::Size visibleSize;
};
#endif

